When Patience Became a Problem: How Onimusha's Core Identity Worked Against Its Own Survival
Onimusha's deliberate, methodical combat was genuinely groundbreaking in 2001 — but the same design philosophy that made it special eventually made it feel out of step with where action games were heading. Understanding exactly how and why that happened tells us a lot about how the industry changed, and why modern action games are built the way they are.